STEAMDB NEXUS

Steam app 3052510 · updated 12 Sep 2026, 22:35 UTC

Oceaneers

A sci-fi survival-crafting colony sim set in a flooded world of floating islands. Build a colony, craft gear, design rafts, fend off sharks, manage your survivors, and explore island bunkers to uncover lost Float-Tech from an old-world corporation.

Oceaneers Steam header artwork
Barrel Smash StudiosBarrel Smash Studios
13playing now
1824-hour peak
170all-time peak
13average, last 30 days

The last 30 days

−4.8Gain−25.87%% gain35Peak

316 hourly samples, with the daily peak drawn over them. Weekends are shaded.

0919283813 Aug18 Aug23 Aug28 Aug02 Sep07 Sep12 SepThursday 13 August 202613 peakFriday 14 August 202623 peakSaturday 15 August 202627 peakSunday 16 August 202635 peakMonday 17 August 202617 peakTuesday 18 August 202618 peakWednesday 19 August 202622 peakThursday 20 August 202619 peakFriday 21 August 202616 peakSaturday 22 August 202619 peakSunday 23 August 202620 peakMonday 24 August 202617 peakTuesday 25 August 202617 peakWednesday 26 August 202614 peakThursday 27 August 202617 peakFriday 28 August 202618 peakSaturday 29 August 202618 peakSunday 30 August 202620 peakMonday 31 August 202617 peakTuesday 01 September 202619 peakWednesday 02 September 202619 peakThursday 03 September 202616 peakFriday 04 September 202618 peakSaturday 05 September 202626 peakSunday 06 September 202620 peakMonday 07 September 202623 peakTuesday 08 September 202617 peakWednesday 09 September 202614 peakThursday 10 September 202616 peakFriday 11 September 202616 peakSaturday 12 September 202618 peak
Daily peakEvery hourly sample

All time

6 months, April 2026 to September 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

04692138184Apr 2026May 2026Jun 2026Jul 2026Aug 2026Sep 2026April 2026170 monthly peakMay 202686 monthly peakJune 202647 monthly peakJuly 202688 monthly peakAugust 202648 monthly peakSeptember 202626 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

024487195July 2026August 2026September 2026October 2026July 202688 peak — daily detail belowAugust 202648 peak — hourly detail belowSeptember 202626 peak — hourly detail below
Monthly peakHas finer data

July 2026

31 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

02448719501 Jul06 Jul11 Jul16 Jul21 Jul26 Jul31 JulWednesday 01 July 202633 peakThursday 02 July 202632 peakFriday 03 July 202642 peakSaturday 04 July 202643 peakSunday 05 July 202651 peakMonday 06 July 202654 peakTuesday 07 July 202651 peakWednesday 08 July 202658 peakThursday 09 July 202672 peakFriday 10 July 202671 peakSaturday 11 July 202683 peakSunday 12 July 202688 peakMonday 13 July 202679 peakTuesday 14 July 202658 peakWednesday 15 July 202672 peakThursday 16 July 202649 peakFriday 17 July 202669 peakSaturday 18 July 202674 peakSunday 19 July 202678 peakMonday 20 July 202665 peakTuesday 21 July 202653 peakWednesday 22 July 202647 peakThursday 23 July 202640 peakFriday 24 July 202651 peakSaturday 25 July 202652 peakSunday 26 July 202654 peakMonday 27 July 202639 peakTuesday 28 July 202633 peakWednesday 29 July 202633 peakThursday 30 July 202636 peakFriday 31 July 202631 peak

August 2026

31 days as the curve, each the highest figure that day. Behind it, 194 hourly samples from 13 Aug, which is as far back as the source keeps every hour. Weekends are shaded.

01326395201 Aug06 Aug11 Aug16 Aug21 Aug26 Aug31 AugSaturday 01 August 202648 peakSunday 02 August 202642 peakMonday 03 August 202633 peakTuesday 04 August 202639 peakWednesday 05 August 202629 peakThursday 06 August 202626 peakFriday 07 August 202627 peakSaturday 08 August 202628 peakSunday 09 August 202630 peakMonday 10 August 202622 peakTuesday 11 August 202616 peakWednesday 12 August 202617 peakThursday 13 August 202626 peakFriday 14 August 202623 peakSaturday 15 August 202627 peakSunday 16 August 202635 peakMonday 17 August 202617 peakTuesday 18 August 202618 peakWednesday 19 August 202622 peakThursday 20 August 202619 peakFriday 21 August 202616 peakSaturday 22 August 202619 peakSunday 23 August 202620 peakMonday 24 August 202617 peakTuesday 25 August 202617 peakWednesday 26 August 202614 peakThursday 27 August 202617 peakFriday 28 August 202618 peakSaturday 29 August 202618 peakSunday 30 August 202620 peakMonday 31 August 202617 peak

September 2026

12 days as the curve, each the highest figure that day. Behind it, 122 hourly samples. Each dip is a night. Weekends are shaded.

0714212801 Sep03 Sep05 Sep07 Sep09 Sep11 SepTuesday 01 September 202619 peakWednesday 02 September 202619 peakThursday 03 September 202616 peakFriday 04 September 202618 peakSaturday 05 September 202626 peakSunday 06 September 202620 peakMonday 07 September 202623 peakTuesday 08 September 202617 peakWednesday 09 September 202614 peakThursday 10 September 202616 peakFriday 11 September 202616 peakSaturday 12 September 202618 peak

October 2026

Oceaneers was released on 13 Apr, 2026.

Not out yet.There is nothing to draw for this month.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Updated 12 Sep 2026, 22:35 UTC
App ID
3052510
Last updated
13 Aug 2026 build 24683719
Developer
Barrel Smash Studios
Publisher
Barrel Smash Studios
Release date
13 Apr, 2026
Platforms
Windows
Download size
413 MB
Install size
544 MB
Genres
Action, Adventure, Casual, Indie, Simulation, Strategy, Early Access
Game modes
Single-player
Controller support
Unknown
Early Access
Listed in Early Access
Achievements
16

Features & support

Steam features

Steam AchievementsMouse Only OptionSteam CloudFamily Sharing

Controllers & input

Accessibility

Camera ComfortCustom Volume ControlsAdjustable DifficultyPlayable without Timed InputSave AnytimeStereo Sound

Popular tags

Early AccessSurvivalColony SimCraftingUnderwaterBuildingBase BuildingOpen World Survival CraftManagement2DSci-fiStrategySimulationSingleplayerActionOpen WorldAdventureSandboxProcedural GenerationResource Management
About this gameFull description from Steam
In Oceaneers, a survival-crafting colony simulation game, you manage a group of stranded survivors in a flooded world where sci-fi meets palm trees. With sinking islands, and scarce resources, you’ll need to grow an island colony, recruit new survivors and protect them from dangers on both land and sea! SURVIVE ON FLOATING ISLANDS The ocean is scattered with floating islands powered by Float-Tech. Build devices to resurface them to haul back to your colony. Collect the best islands to deploy and create a thriving settlement. Harvest, Scavenge, Survive Harvest and scavenge resources to build a colony that can sustain your survivors. Supplies are scarce, so you’ll need to brave the ocean and journey far to keep your stockpiles up. Colony Management & Needs A steady food and water supply is essential to meet your survivors' needs, but don’t forget about waste. Spoiled food and survivor mishaps must be managed while you establish fertilizer production and crop farming. Send Rafts on Expeditions! Send survivors on expeditions, then take direct control once they arrive. Discover new biomes, resources, blueprints, and unique story items as you explore the seas. Locate the best islands for your colony! Science Starts with Float-Tech Research primitive contraptions, and uncover strange Float-Tech devices from an old-world corporation. With a wide and deep research tree, you decide how and when your colony advances. Your Colony, Your Characters Create characters with distinct skills and traits to form a well-rounded colony. With plenty of hairstyles, beards and mustaches, you’ll grow attached to your survivors and their journey. Fend Off Threats Above and Below Protect your colony from harsh weather, and threats on land and sea. Fortify your rafts, weather-proof your buildings and set up countermeasures against food-stealing seagulls, foot-pinching crabs and raft-wrecking sharks! Explore Island Bunkers, Story Included! Deep within floating islands lie bunkers filled with corporate secrets, unique resources, weird technology, and pieces of a larger story. Build access hatches and explore their hidden depths. Features: Control multiple characters in this single player experience. Directly control characters and set up automated tasks. Design multiple rafts and send survivors on expeditions. Haul islands back to your colony to expand your island home. Improve island buoyancy with contraptions that keep islands afloat. Research and unlock advanced workstations and upgrades. Survive against weather events, and threats on both land and sea. Farm crops, prepare rations and cook meals. Customize your survivor names, traits, hair styles... including beards & mustaches! Uncover the deep sea storyline plot alongside the survival journey.
Content & age ratings2 regional ratings

Regional ratings

DEJUSl
IGRS3
System requirementsMinimum and recommended hardware

Minimum

Minimum: Requires a 64-bit processor and operating system OS *: Windows 7 or later Processor: Intel i3-540 or similar Memory: 4 GB RAM Graphics: Nvidia GTX 560 or smilar Storage: 4 GB available space Additional Notes: KB & Mouse Recommended

Recommended

Recommended: Requires a 64-bit processor and operating system OS: Windows 10 64bit Processor: Intel i5 3GHz or similar Memory: 8 GB RAM Graphics: Nvidia 960 or similar Storage: 4 GB available space Additional Notes: KB & Mouse Recommended

macOS

Minimum: Recommended:

Linux

Minimum: Recommended:
Supported languages1 languages
LanguageFull audio
English●

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements

16 achievements in total.

Show selected achievements (may contain spoilers)
Survival TimeAchievement
Chill OutAchievement
Things Are Heating UpAchievement
No Turning BackAchievement
I Will SurviveAchievement
Natures MREsAchievement
Liquid AssetsAchievement
Effluent InfluencerAchievement
Gull ShoesAchievement
Gull BaneAchievement

View all Steam achievements

DemosPlayable demos on Steam

50 developer announcements, Sep 2024 to Aug 2026 · times in UTC

August

  1. Oceaneers Early Access Roadmap Update

    Park your raft and sit back, we've got some roadmap details for you!We're just over four months since early access release. In that time we've been consistently putting out updates for the game, with new features, content and improvements.…

    Barrel Smash Studios
  2. "Modules, Building Grid & CUBERT" update out now!

    Modules, Building Grid & CUBERT - Things Are Getting Weird!It's patch time! (Full patch notes below).As with every new patch, we highly recommend doing a "save as" to create a new save file.The new update is now live! Complete with new…

    Barrel Smash Studios
  3. New "Modules, Building & CUBERT" update on the public test.

    Modules, Building & CUBERT - Things Are Getting Weird!The new Modules & Building update, complete with new tech and feature updates, is now on the public test branch for you to try right now. It will spend a short time there so we can…

    Barrel Smash Studios

July

  1. "Face Slapping" hotfix!

    We discovered this bug thanks to Hirnsturz during German coverage on Twitch and YouTube (very entertaining, be sure to watch and follow on YouTube here )If your save game from the previous patch had characters in the middle of sleeping, in…

    Barrel Smash Studios
  2. "Lights & Clothing" update out now!

    Lights & Clothing - Warm, Cold? Why not both!It's patch time! (Full patch notes below).As with every new patch, we highly recommend doing a "save as" to create a new save file.The new Lights & Clothing update is now live! Complete with new…

    Barrel Smash Studios

June

  1. New "Lights & Clothing" update on the public test.

    Lights & Clothing - Survive in Style!The new Lights & Clothing update, complete with new tech and feature updates, is now on the public test branch for you to try right now. It will spend a short time there so we can gather your feedback…

    Barrel Smash Studios
  2. Upcoming Changes: Clothing, Backpacks, Lighting & More

    Park your raft and feed the gulls, we've got new stuff on the way!We're hard at work on the next patch, and we wanted to share some details!Yes, Fahrenheit is coming 🌡️Two of the focuses of this update are Lighting 💡 and Clothing 👕. Below…

    Barrel Smash Studios
  3. "Drinks & Beverages" update out now!

    Drinks & Beverages - Time To Get Fizzy!It's patch time! (Full patch notes below).As with every new patch, we highly recommend doing a "save as" to create a new save file.The new Drinks & Beverages update is now live! Complete with new tech…

    Barrel Smash Studios
  4. New "Drinks & Beverages" update on the public test.

    Drinks & Beverages - Time To Get Fizzy!We're putting the final touches on the new Drinks & Beverages update, complete with new tech and automation features! This is currently on the public test branch for you to try right now. It will spend…

    Barrel Smash Studios

May

  1. Oceaneers Early Access Roadmap

    Park your raft and sit back, we've got some roadmap details for you!We're one month out from release and are ready to share part of the roadmap for the road to 1.0 release. Many players have already been putting 50-100 hours into the game…

    Barrel Smash Studios
  2. More Automation & Steam Workshop for Translation Mods

    Hello fellow Oceaneers!It's patch time! (Full patch notes below).As with every new patch, if you've been using only one save file, we highly recommend doing a "save as" to create a new save file.Developer Message:This patch has 3 core…

    Barrel Smash Studios

April

  1. New Automation & Smoother Story Progression

    Hello fellow Oceaneers!It's patch time! (Full patch notes below).We were finalizing some automation changes for the next automation pass and had to put up a critical fix for save files. So we decided to include the other improvements we…

    Barrel Smash Studios
  2. New Update Critical Fixes, Make Sure You Update!

    Hey folks! We unfortunately had to put a critical fix up today due to an issue that could delete save files when you deleted autosaves. Please make sure you are updated, it should be version 0.1.0U or later in your title screen.If it…

    Barrel Smash Studios
  3. Upcoming Plans & State of the Game

    Hello survivors!It's been roughly one week since our release and we've had a really positive response to the game which has been amazing. We've also had a bunch of feedback, and identified the key areas that we want to improve first.Lots of…

    Barrel Smash Studios
  4. Automation, Improvements & Translation Mods Patch!

    Hello fellow Oceaneers!We're approaching 4 days since release and have the first patch ready to go! Patch notes are at the bottom if you just want those.Important: For existing characters and workposts, you will need to change the settings…

    Barrel Smash Studios
  5. Oceaneers is out NOW in Early Access!

    The ocean awaits.Oceaneers, your survival crafting adventure, is available now on Steam Early Access!After years of development, we're excited for you to be able to jump in and play our new survival crafting adventure. If you enjoy…

    Barrel Smash Studios
  6. It's Almost Launch Time: Get ready to start your adventure!

    Oceaneers releases tomorrow on 13 April 2026!Ready for the waves? Fear not, getting started in Oceaneers is easy!Here are the approximate release times in a few time zones for 13 April 2026.Los Angeles: 3:00 am PDTNew York: 6:00 am…

    Barrel Smash Studios
  7. 3 Days Until Release! Here are the release times.

    It's almost time to get soggy! 3 days to go!Here are the approximate release times in a few time zones for 13 April 2026.Los Angeles: 3:00 am PDTNew York: 6:00 am EDTLondon : 11:00 am BSTParis : 12:00 pm CESTJapan: 7:00pm JSTAustralia: 8pm…

    Barrel Smash Studios
  8. Dev Diary #16 - What to Expect from Early Access

    Only 5 days until Oceaneers releases! Not long now folks. Early Access means different things to different people, and every game handles it uniquely. With that in mind, we wanted to cover what Early Access means for Oceaneers.Let's take a…

    Barrel Smash Studios
  9. Dev Diary #15 - Island Modules!

    As we countdown to release (now only 7 days away), we're taking a look at the modules system in Oceaneers.Let's take a deeper look!Just a quick reminder, the best way you can currently support the game is:Wishlist it, in preparation for…

    Barrel Smash Studios
  10. Dev Diary #14 - Visuals and Graphics Options

    We're only 9 days until release, and wanted to share some information on the visuals that make up Oceaneers and the range of new graphics options we've recently added!Let's take a deeper look!Just a quick reminder, the best way you can…

    Barrel Smash Studios

March

  1. Oceaneers Releases in Early Access on April 13, 2026!

    The wait is nearly over. Your ocean survival adventure begins on April 13, 2026.Oceaneers is ready to make a splash! Learn more about what's in store in our official Early Access trailer:Be sure to wishlist Oceaneers here to get ready for…

    Barrel Smash Studios
  2. Demo Updated - Stinky Pits Ahoy!

    Release is getting really, really close. As we promised, the demo has been updated!Let's take a deeper look!Just a quick reminder, the best way you can currently support the game is:Wishlist it.Let your favorite YouTuber/Streamer know about…

    Barrel Smash Studios
  3. Dev Diary #13 - Release Approaches, Lots of New Things!

    Hey folks, we've been working around the clock as we get closer to release. The release date announcement is just around the corner!The demo was updated just over a month ago, and we've already done more than 70 new patches internally. So…

    Barrel Smash Studios

February

  1. Dev Diary #12 - Research Tree Changes

    Hey folks, things are going well with the new demo and we are hard at work preparing for release.We are planning to do another demo update next month to bring across many other improvements and changes (there's quite a few).In the meantime…

    Barrel Smash Studios

January

  1. New Demo is Here! Fishing posts, automation, and more!

    In preparation for our nearing release, we have put up a new demo!You can check out heaps of quality improvements, changes to systems, new automation features, fishing rods, and more!Let's take a deeper look!Just a quick reminder, the best…

    Barrel Smash Studios
  2. Dev Diary #11 - Automation Features Are Here. New Demo Soon!

    Hey folks, the updated demo is almost here (we're hoping to make it live within the week). Here are some changes we have made regarding automation, and some of our plans for more automation in the future.Important: These changes are NOT…

    Barrel Smash Studios
  3. Dev Diary #10 - Fish Trap Changes, New Demo Almost Here!

    Hey folks, the updated demo is going through final testing and is just around the corner. For now, here are some changes we are making regarding Fish Traps.Important: These changes are NOT live in the current demo (yet).Let's dive…

    Barrel Smash Studios

December

  1. Dev Diary #9 - Character Sheet & Walk Speed Updates

    I hope you are all enjoying the holiday period! We are still hard at work and wanted to get one more update out before we say goodbye to 2025.Important: These changes are NOT live in the current demo (yet).Let's dive in!Just a quick…

    Barrel Smash Studios
  2. Dev Diary #8 - New Skill Masteries & Scouting Changes!

    We've been hard at work on Oceaneers, making lots of adjustments and improvements as we internally test the full game build.Important: These changes are NOT live in the current demo.Let's dive in!Just a quick reminder, the best way you can…

    Barrel Smash Studios

November

  1. Dev Diary #7 - Crops, Fishing, Release Window!

    Hello survivors! Time for an update with some new features.We've been hard at work testing more of the full-game features and re-working some existing system we have been working on. Let's dive straight in!Just a quick reminder, the best…

    Barrel Smash Studios

October

  1. Demo Stats, Pacing Feedback & Plans!

    Huge thanks to everyone that has tried the game, it's been amazing, and we have received really great feedback! The key takeaway from the demo is that players are really enjoying the game, but pacing is a bit too slow. Which is great news…

    Barrel Smash Studios
  2. Demo Out Now for Next Fest!

    The Oceaneers Demo is Available Now during Steam Next Fest! Read about the demo, and more on languages below.As developers we want the game to be a fun experience with good value. Features in the game are subject to change and your feedback…

    Barrel Smash Studios
  3. Demo Patch! 8,000+ survivors pooped themselves!

    More than 8,000 survivors have pooped themselves in the demo... This likely has something to do with over 2,000 survivors losing dysentery roulette with the pool of dirty water. Please remember to research and build a toilet! 😂... or don't…

    Barrel Smash Studios
  4. Demo Patch! 7,000 gulls kicked!

    Firstly a big thanks to everyone playing the demo that has been submitting feedback via Discord, the feedback form, Forums, Reviews etc! It's a huge help knowing the things you love as well as any issues you have had. Remember, the best way…

    Barrel Smash Studios

September

  1. Demo Out Now!

    The Oceaneers Demo is Now Available! Read about the demo, and more on languages below.As developers we want the game to be a fun experience with good value. Features in the game are subject to change and your feedback can effect this. It's…

    Barrel Smash Studios

August

  1. Playtest Results

    Thanks again to everyone that joined the playtest. It was a lot of fun and we have some really useful feedback. Playtest sign-ups are now closed, but if you've already signed up then you should be able to continue a little longer before we…

    Barrel Smash Studios
  2. Playtest Extended! Patch 0.0.4M Now Live

    Thanks so much for everyone that has joined the playtest and provided feedback, it's going so well that we are going to extend it for a few more days! Lots of players are really enjoying the experience, in particular the unique twists and…

    Barrel Smash Studios
  3. Playtest Patch 0.0.4J Now Live

    Thanks to everyone providing feedback on the playtest so far, looks like everyone is having a lot of fun which is great to see! There are still a few more days left on the playtest!We wanted to put up a patch that focuses on some improved…

    Barrel Smash Studios
  4. Playtest Starting Today!

    Oceaneers Steam Playtest Starts Today!Sign up directly from our Steam Page if you are interested in taking part in the playtest.Visit the Oceaneers Steam page and click the "Request Access" button! The playtest is expected to be live from…

    Barrel Smash Studios

July

  1. New Gameplay Trailer & Upcoming Playtest Sign Up

    Oceaneers, has a new gameplay trailer!Check it out below, and on the Steam page.Oceaneers Steam Playtest - August 5th!So far private playtesting has been done through Discord, and we have a fantastic community there that has provided…

    Barrel Smash Studios
  2. Dev Diary #6 - Automation & Behavior

    Oceaneers gives you full control over character commands.Starting with only a few characters, you generally want to micro-manage all of their tasks as you build up. Once your colony grows and has more production, you will want some…

    Barrel Smash Studios

May

  1. Dev Diary #5 - Tech & Research

    Oceaneers is getting closer to releasing a demo! Private playtests have been amazing, with a very positive response, and fantastic feedback. Recently with the help of this feedback we have made some tweaks to our research tree. The latest…

    Barrel Smash Studios

April

  1. Dev Diary #4 - Survivor Stories

    Replayabilty is a big aspect of this game genre, and we have been exploring interesting ways we can add replayability to the game. Introducing "Survivor Stories" When you start a new game, before you create your characters - you can choose…

    Barrel Smash Studios

March

  1. Dev Diary #3 - Character Creator and the Magnificent Beardstache

    Character development is integral to Oceaneers, so wouldn't it be nice if you could customize the look of your characters? Well, you can! Name your characters Customize the design Choose a background Choose starting traits…

    Barrel Smash Studios
  2. News: Playtest Sign-ups Open, First Phase Starts

    Playtesting and player feedback is an essential part of our design process. We have just begun our first phase of closed playtesting and already have some amazing feedback, and a very positive response. We will gradually be adding more…

    Barrel Smash Studios
  3. Dev Diary #2 - Will There Be Story & Objectives?

    A common question we are asked is "will there be objectives/story", and we see this pop up quite a bit when players are discussing just about any crafty-buildy, survival type game (which are inherently sandbox in nature). As gamers…

    Barrel Smash Studios

February

  1. News: Playtest Update

    Playtesting and player feedback is an essential part of our design process. After plenty of internal testing we are very close to doing some very small public playtests. These will be short and done in waves so we can gather feedback, react…

    Barrel Smash Studios

January

  1. Dev Diary #1 - Progress Update

    Happy 2025! It's finally time to start sharing more detailed ins and outs of the game features and start discussing them with you! We will be doing this in a dev blog format right here on Steam. Some entries will be general updates, but we…

    Barrel Smash Studios

September

  1. Announcing Oceaneers, a new survival management game set on floating islands!

    We are excited to announce our new project! A thrilling venture into the survival crafting genre set on tiny engineered islands floating in an endless ocean. Oh yeah.. those islands... they can sink. At it's core this is a shelter-survival…

    Barrel Smash Studios

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